The Race of Death Card RO



                                         

Angel: (The Holy Race) - Increases the players MATK (Up to 20% at Max Level), Also automatically drains 2% of the damage they deal, restoring that amount to their SP. Has the Special Power, Holy Overload, which grants 20% extra MATK, but makes all their skills and spells cost 20% extra SP.


                                     

Demon: (The Shadow Race) - Increases the players ATK (up to 20% at Max Level), Also Automatically drains 2% of the damage they deal, restoring that amount to their HP. Has the Special Power, Shadow Rage, which grants 20% extra ATK, but makes all their skills and spells require a sacrifice of a small amount of HP.


                                   

Human: (The Neutral Race) - Gives the player a natural resistance to magic based attacks (up to 20% at Max Level), also grants the player 5% additional Agility, and Luck. Has the Special Power, Neutral Seal, which removes all buffs from Players Screen Wide (Including themselves).



                                     

Undead: (The Undead Race) - Gives the player a natural resistance to physical based attacks (up to 20% at Max Level), also grants the player 5% extra Strength and Vitality. Has the Special Power, Undead Restoration, which causes the player to automatically resurrect themselves at 25% hp, but causes them to take 30% more magical damage.



                                    

Wood Elf: (The Wind Race) - Also known as Light Elves. Gives the player an additional boost to their hit chance (up to 20% at Max Level), also grants the player immunity to nature based effects (Quagmire, Water Escape Technique, etc). Has the Special Power, Wind's Speed, which causes the player to move 20% faster, but have 20% less accuracy with their attacks.
 
                                           

                                    

 Drow Elf: (The Poison Race) - Also knows as Dark Elves. Gives the player a boost to their Perfect Dodge (up to 20 points at max level), and also grants the Immunity to the Curse and Poison statuses. Has the Special Power, Venom Skin, which grants them a 20% Damage Reflect, but they also take 20% extra damage while this skill is active.


                                   

Dwarf: (The Earth Race) - Gives the player a boost to their HP (up to 20% at max level), and grants a permanent Endure effect, with the unfortunate side effect of -15% Move Speed. Has the Special Power, Earth's Shield, which temporarily reduces incoming damage by 20%, but also decreases their move speed and ASPD by 10% each.


                                   

Orc: (The Fire Race) - Gives the player a boost to their Critical Chance (up to 20% at max level), and grants them an automatic chance to stun targets for 5 seconds on hit, but reduces their ASPD by 15%. Has the Special Power, Fire's Fury, making them gain 20% Critical Chance, and 20% damage but also making them take 20% extra damage from all attacks.


              
 

 
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